Research is a mechanic which allow to unlock abilities and upgrades for your employees and facility by completing missions of the designated departments. This can include the rate of healing in main department rooms, Bullet Research and information displayed. With each department gained, new type of research options are available to be obtained.
The researches are unique for each department and the player can unlock a research from the current department in any order that they want after completing a mission, but at the end, the player can still unlock all of them. A special upgrade is gained also after completing a Sephirah Meltdown.
Department | Research Name | Description |
Control Team
Basic researches for better management. |
TT2 Protocol | "You can speed up your management up to 2x using the TT2 Acceleration Protocol."
Unlock the 1.5x and 2x speed adjustment. |
Joint Command | "Joint Command enables your to give cross-divisional work orders between departments."
Allow agents to work in other departments where they aren't initially assigned. | |
Assembly Summons | "Provide beepers to employees to have them return to their departments."
Unlocks a button for each department, next to the Regenerator Healing Gauge, that when pressed, orders all agents of that department to return to the main room. This current move orders to those employees. | |
Sephirah Meltdown Reward | Boosted Movement Speed for all the employees.
LOB Points gained at the end of the day increased. Department gains immunity to Qliphoth Meltdowns. | |
Information Team
Visualize gauges, values and regulates Fear Level on Management Phase. |
G.O Visualization | "Visualizes geometric biometric information of Abnormality and employees."
Display HP/ SP bars on employees, above their heads and sharing the same bar of the name, and also display HP bars on breaching Abnormalities, including name and Risk Level. |
Normalization of Damage | "Visualizes damage done by Abnormalities and employees."
Display the Damage Type and value dealt to Abnormalities and employees, including the resistance against said damage. | |
Abnormality Countermeasure Manual | "Reduce office worker's fear of Abnormality using thorough countermeasure manual."
Reduce the Fear Level made by Abnormalities to Clerks, making them able to resist the sight of up to WAW Abnormalities. | |
Sephirah Meltdown Reward | PE-Boxes gained when finishing works is increased by 25%
Department gains immunity to Qliphoth Meltdowns. | |
Security Team
Boost healing done by Main Rooms. |
Regenerating Mk2 | "Upgrade regenerator so employees on hold can recover their HP faster." |
Mental Corruption Neutralizing Gas | "Release Mental Corruption Neutralizing Gas to quickly recover SP of employees on standby." | |
Regenerator Distinguisher Modification | "Regenerator will be activated slowly even if department is invaded by dangerous units. Regenerator will continue to protect employees by distinguishing allies and enemies."
The Main Rooms continue to heal employees at a slower rate even when they are invaded by Abnormalities/Ordeals. | |
Sephirah Meltdown Reward | Main Room now heal employees in their hallways and other non-containment rooms with 50% of effect.
Department gains immunity to Qliphoth Meltdowns. | |
Training Team
Upgrades to improve the employee's stats. |
Supply Educational Manuals | "Supply Educational Manuals to help employees learn faster."
All agents can increase their stats through works more quickly. |
Reinforce Work Education | "Reinforce work education of office workers so they can be prepared for various situations."
Improves the stats and equipment of clerks. | |
Reinforce Hiring Procedure | "Reinforce hiring procedure to increase status of hired management employees."
New hired employees have slightly better/higher stats. | |
Sephirah Meltdown Reward | New hired agents will start with all their stats at Level 3 without extra cost. Stats can still be decreased to lower levels without cost.
Department gains immunity to Qliphoth Meltdowns. | |
Central Command Team
Unlocks Shields of the Bullet Research. |
Physical Intervention Shield | "Attaches a shield that absorbs R type attacks for a limited time. It has no effect against other types of attacks."
Unlocks the Red Shield bullets which absorb Red Damage. It can be applied to employees for an amount of time or until it breaks. |
Trauma Shield | "Attaches a shield that absorbs W type attacks for a limited time. It has no effect against other types of attacks. It temporarily reduces the perception of the target, protecting it from spiritual attacks from the outside."
Unlocks the White Shield bullets which absorb White Damage. It can be applied to employees for an amount of time or until it breaks. | |
Erosion Shield | "Attaches a shield that absorbs B type attacks for a limited time. It has no effect against other types of attacks. It seals vulnerable openings of a human, including spiritual ones to prevent the erosion thorn from infiltrating deep into the target. One drawback, it can’t protect from damage taken within the shield."
Unlocks the Black Shield bullets which absorb Black Damage. It can be applied to employees for an amount of time or until it breaks. | |
Sephirah Meltdown Reward | Maximum amount of bullets is increased by 25%
Unlocks the Pale Shield bullets which absorb Pale Damage. It can be applied to employees for an amount of time or until it breaks. Department gains immunity to Qliphoth Meltdowns. | |
Disciplinary Team
Unlocks the Rabbit Team and 'offensive' bullets of the Bullet Research. |
Execution Bullet | "A bullet to remove unstable elements. It activates the supplied ID card and E.G.O’s execution feature. Remove wild, uncontrolled employees or those who look like they could lose it at any moment."
Unlocks bullets which instantly kill, without pain and neither leaving a body, an employee(s), clerk or agent, in the area of the shot. Has effect on possessed, infected and panicked employees, but not transformed ones. |
Qliphoth Intervention Field | "Reduces the movement of the Abnormality for a limited time. It reduces the movement speed of an Abnormality up to 50% by overloading the Qliphoth control."
Unlocks bullets which can reduce the Movement Speed (-50%) of Abnormalities, Ordeals and panicked employees when applied on them, lasting for an amount of time. | |
Rabbit Team | "We receive the Rabbit team support through agreement with R corporation. The Rabbit team quickly defeats hostile objects within the department. The safety of employees is not guaranteed during this process."
Unlocks the ability to call the Rabbit Team. | |
Sephirah Meltdown Reward | E.G.O. equipment's (Armors and Weapons) maximum capacity is increased by 1, to a maximum limit of 5.
Department gains immunity to Qliphoth Meltdowns. | |
Welfare Team
Unlocks healing bullets and its upgrade of the Bullet Research. |
HP-N Bullet | "Unlocks bullets with HP healing capabilities. The HP bullet manufactured by the Nano Technology Agreement with K Corp will speed up recovery of the physical body."
Unlocks HP Recovery Bullets which can heal an amount of HP to the employees in the area of the shot. |
SP-E Bullet | "Unlocks bullets with SP healing capabilities. Applies weakened Enkephalin to any employee for a limited time. The carefully refined Enkephalin will heal the target’s mind without addiction."
Unlocks SP Recovery Bullets which can heal an amount of SP to the employees in the area of the shot. Has no effect on panicked employees. | |
Refine HP, SP Bullet | "Increases the recovery amount of HP and SP Bullets. Recovery becomes more effective through the research for increasing the refinement purity of recovery bullets."
Increase the amount of healing done by the Healing HP and SP bullets. | |
Sephirah Meltdown Reward | Employees has a 25% chance of instead of dying/panicking, return back to life/sanity, once per employee, per day.
Department gains immunity to Qliphoth Meltdowns. | |
Record Team
Increases the maximum value of the agent's stats. |
Limit Break on Virtue of Protection | "Limit on Fortitude is released beyond records." |
Limit Break on Virtue of Governance | "Limit on Prudence is released beyond records." | |
Limit Break on Virtue of Creation | "Limit on Temperance is released beyond records." | |
Sephirah Meltdown Reward | Increases the maximum value for all the stats up to 130.
Unlocks an additional stat level, EX (is considered as Level 6), that can be upgraded for LOB points by hiring/improving an agent. Department gains immunity to Qliphoth Meltdowns. | |
Extraction Team
Research focused on E.G.O. and Abnormalities. |
E.G.O. Restoration | "Reinforce the separation stability of E.G.O that has synchronized with an employee to lower the chance of losing the E.G.O."
Gives a 25% chance to recover the E.G.O. equipment (Armor and Weapon separated) when an employee dies. |
Re-extraction | "By implementing reversible extraction process, it allows you to re-extract an abnormality."
During the Abnormality Selection, a Re-extraction button will appear at the top of screen to get another selection of Abnormalities to pick. Once per selection. | |
GIFT Division | "By dividing selection of abnormalities, it increases the possibility for employees to aquire E.G.O Gift."
E.G.O. Gift chance of being obtained is doubled. | |
Sephirah Meltdown Reward | E.G.O. equipment will no longer be destroyed/lost when an agent equipping it dies.
Department gains immunity to Qliphoth Meltdowns. |
Facility X-394
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Mechanics | Abnormalities - Bullet Research - Challenge Mode - Daily Cycle - Damage Type - Emergency Level - Employees - Equipment - Hiring - LOB Points - Missions - Ordeals - Qliphoth Meltdown - Rabbit Team - Research - Risk Level - Sephirah Meltdown - Stats |
Departments | Asiyah: Control Team - Information Team - Safety Team - Training Team Briah: Central Command Team - Disciplinary Team - Welfare Team Atziluth: Record Team - Extraction Team - Architecture Team |
Characters | X - Angela - A - B - C - Malkuth - Yesod - Netzach - Hod - Tiphereth - Chesed - Gebura - Hokma - Binah |