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"That’s not a flower, order all the employees to get away immediately."
- Meat Lantern's Entry

Meat Lantern (O-04-84) is a small white mound with two round eyes, on the ground of the containment room with a glowing flower coming off of it, the center of the flower is similar to a lightblub or the light of an angler fish.

Ability Edit

Its ability will trigger once its QliphothCounterIcon Qliphoth Counter reaches 0. Its QliphothCounterIcon Qliphoth Counter can decrease by 1 when getting a Bad MoodBad work result or by finishing any work before 40 seconds (Including interruptions like panic).

When the counter reaches 0, it will breach, moving into a random hallway with Containment Units, where it hides under the ground, with just the flower visible along with some white hairs around the flower. When an employee walks inbetween the white hairs surrounding the flower, the Abnormality will reveal its true form, with giant jaws raising up and eating the employee, dealing an excessive amount of 500 RedDamageTypeIcon Red Damage.

The Abnormality has low HPIcon HP and remains in their current location for the rest of the breach, employees will not 'detect' it breaching so they will not attempt to suppress the Abnormality once are in the same room and there won't be red borders around the room where it is. It cannot be ordered suppression by selecting the containment unit when breaching and can only be suppressed by selecting the Abnormality itself breaching. Its HPIcon HP bar isn't displayed when breaching.

Origin Edit

The details of their origin are currently unknown.

Details Edit

Meat Lantern responds to the four works in order of best to worst: Insight Insight, Instinct Instinct and Attachment Attachment, and Repression Repression.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Meat Lantern's emotional state is divided into 3 sections: Bad MoodBad, Normal MoodNormal, and Good MoodGood. Completing 0-6 E Boxes will cause it to feel Bad MoodDistressed, completing 7-10 will cause it to feel Normal MoodNormal, and 11-14 will make it's mood result Good MoodHappy. Its usual waiting time after a task is around 7 seconds and its QliphothCounterIcon Qliphoth Counter is 1.

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 12 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Teth TETH), portrait, Damage Type (WhiteDamageTypeIcon White 1 - 3), the amount of EBoxIcon E-Boxes (14), their emotional state and QliphothCounterIcon Qliphoth Counter.

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 6 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2/3 (Cost: EBoxIcon 4 PE Boxes)

  • "Managerial Tips 1"
    • "When the work result was bad, Meat Lantern's Qliphoth counter has decreased."
  • "Managerial Tips 2"
    • "When the work time was under 40 seconds, its Qliphoth Counter is decreased."
  • "Managerial Tips 3"
    • "When the Abnormality escapes, all employees and the facility won’t be able to detect the Abnormality, therefore the Manager needs to order suppression directly."

Escape Information (Cost: EBoxIcon 12 PE Boxes)

Information if the Abnormality can escape, plus its QliphothCounterIcon Qliphoth Counter (1). It's stats when breaching:

RedDamageTypeIcon Red: Weak (1.5) - WhiteDamageTypeIcon White: Endured (0.8) - BlackDamageTypeIcon Black: Normal (1.0) - PaleDamageTypeIcon Pale: Vulnerable (2.0)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
InstinctText
Instinct
"Common" "Common" "Common" "Common" "Common"
InsightText
Insight
"High" "High" "High" "High" "High"
AttachmentText
Attachment
"Common" "Common" "Common" "Common" "Common"
RepressionText
Repression
"Low" "Low" "Low" "Low" "Low"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSuccessIcon Success Rate +5%

Level 2 (2 Sections unlocked): WorkSpeedIcon Speed Rate +5

Level 3 (3 Sections unlocked): WorkSuccessIcon Success Rate +5%

Unlocks the Armor 'Lantern'.

Level 4 (All details unlocked): WorkSpeedIcon Speed Rate +5

Story Edit

MeatLanternPortrait

Meat Lantern's Encyclopedia Portrait

  • "It always stuck under the floor of the Containment Unit, only showing its eyes and mysterious luminous body above the ground."
  • " Nobody knows what it actually looks like. It moves underground, not through the hallway, making it is impossible to predict its path when escaping. For the same reason, its escape won’t be detected."
  • "<Voice Record>Lloyd: Are you located nearby the Information Team? I've heard some employees went missing around that area. Would you mind checking to see if there's any Abnormality that's performing spatial interference?
    Paul: What? But there's no Abnormality with that ability near here. I haven't detected any escaped Abnormality neither.

    Paul: Well, Lloyd, there's no sign of any Abnormality, but I do see a small flower on the ground.
    Lloyd: What are you talking about? What flower?
    Paul: The bud is glowing, it’s amazing. It's strange finding something so green here, when we don’t get sunlight here... It's so bright that some of the other employees came to look at the flower. You need to come and see it... The light is so bright and warm... I feel like something good is about to happen...
    Lloyd: That’s not a flower, order all the employees to get away immediately. Do not run away in a group, you have to slowly escape one by one with quiet steps...
    Paul: What are you talking about, I thought I told you that there's nothing nearby... Wait, I think I just felt a slight trembling underneath my feet. Is someone fixing the pipes today?
    Lloyd: Damn, you’re screwed. Just enjoy the flower..."

Flavour Text Edit

  • "<Name> is going into Meat Lantern's containment unit to begin the task."
  • "Meat Lantern looks at <name> with its mysteriously luminous body protruding out."
  • "There hasn’t been a single employee who has seen the complete form of Meat Lantern."
  • "If Meat Lantern escapes from the Containment Facility completely, our corporation may collapse."

Trivia Edit

  • This is the first Abnormality that requires certain amount of time in work to be spent to trigger or not its ability.
  • The Game File for its encyclopedia is titled Bunny_en.

Gallery Edit