Lobotomy Points or LOB Points are the in-game currency, which the player can spend to hire employees and research upgrades. LOB Points are gained at the end of each day, in low amounts first, but as the days progress, the amount will start to increase, players also gain a great amount of LOB Points when unlocking a new department.
LOB Points are limited in amount at the start of the game. The player can spend those limited points hire more employees or purchase researches before they reach a deficit.
A balanced amount of LOB Points is ideal to continue progressing through the game. The player must know how to handle the currency properly, so to keep the efficiency and safety of the employees. Replacing employees can be expensive if there are a large number empty slots, and in later parts of the game, the facility will have more Abnormalities to take care of, likely of higher Risk Levels.
Lobotomy Points or LOB Points maintain some of the functions from the last update but with a few notable differences.
- Now LOB points are used to Only hire employees, research is now handled by the new Missions mechanic.
- The Player no longer receives a large amount of LOB points each time a new department is unlocked.
|Mechanics||Challenge Mode - Daily Cycle - Damage Type - Employees - Equipment - Hiring - LOB Points - Missions - Panic Level - Random Events - Research - Stats|
|Departments||Control Team - Information Team - Safety Team - Education Team - Central Command Team - Disciplinary Team - Welfare Team|
|Characters||X (Player) - Angela - A - B|