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"Unlocking text or Meaningful Block Quote Related to Subject. Remember that this part uses a <br> and NOT a </blockquote><blockquote> to separate the quote from the speaker."
-Character/Abnormality's Entry

The Subject's name and physical description.

Ability Edit

The special ability and its function.
Any key characteristics or notable features.

For easy identification, you can use these notable icons with/and colored text to link the same features, stats, etc. The words bolded are the ones with more frequent use and the ones without them are alternative options:

HPIcon Health/HP/Max HP, HPHealing HP Healing/Recovery, SPIcon Sanity Points/SP/Max SP, SPHealing SP Healing/Recovery, WorkSuccessIcon Success Rate/Work Success/Work Success Rate, WorkSpeedIcon Speed Rate/Work Speed, Attack Speed, MovementSpeedIcon Movement Speed, FortitudeIcon Fortitude, Instinct Instinct, PrudenceIcon Prudence, Insight Insight, TemperanceIcon Temperance, Attachment Attachment, JusticeIcon Justice, Repression Repression, SacrificeWork Sacrifice/RequestWork Request, RedDamageTypeIcon Red, WhiteDamageTypeIcon White, BlackDamageTypeIcon Black, PaleDamageTypeIcon Pale, EBoxIcon PE Boxes/E-Box/Energy, QliphothCounterIcon Qliphoth Counter, BadResult Bad, NormalResult Normal, GoodResult Good, Risk Zayin ZAYIN, Risk Teth TETH, Risk He HE, Risk Waw WAW, Risk Aleph ALEPH, Dead, Panic, Out of Control/Possessed, EmergencyLevel1Icon Emergency Level 1, EmergencyLevel2Icon Emergency Level 2, EmergencyLevel3Icon Emergency Level 3, Qliphoth Meltdown.

An example taken from Forsaken Murderer's page:

"His special ability will trigger when his QliphothCounterIcon Qliphoth Counter reach 0. After finishing a work, his head will turn into metal until the waiting time is over. If he got a BadResult Bad Result, his counter will decrease and when reaching zero, he will breach.

Once breaching, Forsaken Murderer crawls on his knees around the facility with his metallic hammer head. He possess low HPIcon HP and slow to average MovementSpeedIcon Movement Speed, usually outrun by panicked clerks. When near or next to an employee, he slams his metallic head onto the ground where they are or were located, dealing RedDamageTypeIcon Red Damage (2 ~ 4) in a small area in front him if the employee does not get out the way. The targets in the area of attack might receive different amount of base damage. He tends to follow nearby employees, including Clerks, changing his path when the target leaves the room."

Origin Edit

The Subject's story of origin (EG: Beauty's betrayal, Big Bird being a protector of the forest, Angela being built by Lobotomy, etc).

Details Edit

The Abnormality responds to the four works in order of best to worst, varying with the next works: Instinct Instinct, Insight Insight, Attachment Attachment, and Repression Repression.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

The Abnormality's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-3 E Boxes will cause it to feel BadResult Distressed, completing 4-9 will cause it to feel NormalResult Normal, and 9-12 will make it's mood result GoodResult Happy. Its usual waiting time after a task is around (Example number such as 10) seconds and if it possess a QliphothCounterIcon Qliphoth Counter, it is (Value of 1 up to 5).

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon ? PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Here), portrait, Damage Type (RedDamageTypeIcon Red, WhiteDamageTypeIcon White, BlackDamageTypeIcon Black, PaleDamageTypeIcon Pale, 1 - 4), the amount of EBoxIcon E-Boxes (12) and their emotional states (and QliphothCounterIcon Qliphoth Counter, if any).

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon ? PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2 (can be 1/2/3/4/5 or higher) (Cost: EBoxIcon ? PE Boxes)

  • "Managerial Tips 1"
    • "The Example Page Abnormality likes it when good employees make their wiki pages following it's page as an example."
  • "Managerial Tips 2"
    • "Employees who pleased the Example Page Abnormality by making their wiki pages good got a special effect."

Escape Information (Cost: EBoxIcon ? PE Boxes)

Information if the Abnormality can escape or not, plus its QliphothCounterIcon Qliphoth Counter (Value or X), if any. (If it can escape make sure to list its weaknesses and resistances)

Only list this if it can breach/create minions:

The defenses to fill the respective resistances can be: Absorb (-2.0 ~ -0.1), Immuned (0.0), Resistant (0.1 ~ 0.4), Endured (0.5 ~ 0.9), Normal (1.0), Weak (1.1 ~ 1.9), Vulnerable (2.0). The next line is an example of what should be:

RedDamageTypeIcon Red: Endured (0.5) - WhiteDamageTypeIcon White: Normal (1.0) - BlackDamageTypeIcon Black: Weak (1.5) - PaleDamageTypeIcon Pale: Vulnerable (2.0)

In the Probability table use the in-game words to fill out the works. This table is an example taken from One Sin's page.

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
"Common" "Common" "Low" "Low" "Low"
"High" "High" "Common" "Common" "Common"
"High" "High" "High" "High" "High"
"Common" "Common" "Low" "Low" "Low"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSuccessIcon Success Rate or WorkSpeedIcon Speed Rate +?

Other unlock examples listed here.

Level 2 (2 Sections unlocked): WorkSuccessIcon Success Rate or WorkSpeedIcon Speed Rate +?

Other unlock examples listed here.

Level 3 (3 Sections unlocked): WorkSuccessIcon Success Rate or WorkSpeedIcon Speed Rate +?

Other unlock examples listed here.

Level 4 (All details unlocked): WorkSuccessIcon Success Rate or WorkSpeedIcon Speed Rate +?

Additional Information (if Applicable) Edit

(EG: QueenBee's worker bees, WhiteNight's Apostles)

Story Edit


Photo of the Abnormality's encyclopedia portrait

  • The entries in the Abnormality's personal encyclopedia under the "Story" tab.

Flavour Text Edit

  • The text that shows up above the Abnormality's containment chamber.
  • Quotes said by Subject at random during the day

Trivia Edit

  • Bugs, interesting facts, references, etc

Gallery Edit

Any other images of the Abnormality that aren't directly relevant to the article.