"Command and observation department has nothing much to do, right?"
- An employee
Departments are the various sectors that Facility X-394, and presumably other facilities, is and are divided into. At the moment there are seven different departments, each with their unique employees as well as various purposes to make managing the Abnormalities easier.
- Control Team
- Information Team
- Safety Team
- Education Team
- Central Command Team
- Welfare Team
- Disciplinary Team
It is planned that the finished game will have 10 different departments.
A new department is unlocked each 5 days. A new department will allow only 3 agents in the same department, and in the following each days will increase the amount by 1, to a maximum of 5. The only department that doesn't follow this rule is the Central Command Department, which come with the 5 slots for the agents already unlocked from the start and is divided in 2 sections of 5 agents, in a total of 10.
Each department/team can keep up to 4 containment units/rooms, starting with 1 at the first day is unlocked and increasing 1 per day until is at its maximum capacity. In Challenge Mode, additionally, up to 2 new containment rooms can be added to the departments, 1 per day in a random department, leaving the max cap of containment rooms per department to 6 instead. This only applies to the four main departments.
Agents don't have to exclusive take care of the Abnormalities in their own department, they can also be sent to do works with Abnormalities in other departments and the player can assign and move agents to other departments at the start of each day.
|Mechanics||Challenge Mode - Daily Cycle - Damage Type - Employees - Equipment - Hiring - LOB Points - Missions - Panic Level - Random Events - Research - Stats|
|Departments||Control Team - Information Team - Safety Team - Education Team - Central Command Team - Disciplinary Team - Welfare Team|
|Characters||X (Player) - Angela - A - B|