"The Control Team monitors the employees and Abnormalities and plans the best course of action. They orders to other employees while watching the CCTV feeds. They tend to be bossy and assertive, making them unpopular among the other employees."
- Description
The MalkuthArmband Control Team Department is the first unlocked department that the player starts with. It contains a Main Room, 4 minor rooms, 2 elevators and 6 hallways. The maximum amount of containment units that this department can have is 4. This department is above and connected to the YesodArmband Information Team Department. Malkuth is the Sephirah of this department.

The main room is the biggest one in the upper side of the department. Employees will start and wait there for instructions of the player and to heal any wounds.

The agents will wear MalkuthArmband red shoulder bands with the 'M' letter on them. The clerks will wear red suits with yellow ties. The team's main color is yellow.

The Missions of this department are the most easiest of the game, with the researches giving basic functions for the game.

Department Functions Edit

The Department Functions help in increasing the mobility of the employees in the facility.

Office Worker Effect: Increase the MovementSpeedIcon Movement Speed of all the employees in the facility by the percentage of Clerks alive and sane of the department. If all the Clerks of the department are dead and/or panicking, the effects are negated.

Level 3, 100% ~ 80% Clerks/Office workers alive/sane: MovementSpeedIcon Movement Speed increased by +5

Level 2, 79% ~ 50% Clerks/Office workers alive/sane: MovementSpeedIcon Movement Speed increased by +3

Level 1, 49% ~ 30% Clerks/Office workers alive/sane: MovementSpeedIcon Movement Speed increased by +1

Continuous Service: Increase the MovementSpeedIcon Movement Speed of the respective agent by the amount of days in a row while assigned to the department. It will reset if reassigning the agent out or to another department for a day.

Captain, Agent assigned for 7 or more days in a row (Only one agent can have it at the same time): MovementSpeedIcon Movement Speed increased by +10

Level 3, Agent assigned for 7 or more days in a row: MovementSpeedIcon Movement Speed increased by +7

Level 2, Agent assigned for 3 ~ 6 days in a row: MovementSpeedIcon Movement Speed increased by +5

Level 1, Agent assigned for 1 ~ 2 days in a row: MovementSpeedIcon Movement Speed increased by +3

Missions Edit

Mission Name Description Goal Notes
"You Can Do This!" "Manager, don't forget that your primary goal is harvesting energy from the Abnormalities. It is the most important function of the company. Don't disappoint me!" "Complete Abnormality work 3 times" The player has to perform any type of work 3 times on any Abnormalities. This should go without problem.
"Semper Fi" "Your job is not just keeping the Abnormalities in control. You need to make them happy so they will produce as many as PE-Boxes. Everything else is secondary." "Complete work 4 times with a result of Good or higher" The player has to complete 4 works with a Good MoodGood result. The player may want to do works that have a high WorkSuccessIcon Success Rate with the Abnormalities for higher chances of getting Good MoodGood results.
"Suppress Berserking" "As you may know, this facility isn’t that stable. We were only able to contain Abnormalities in containment units because we momentarily released their suppressed power before the work began. However, suppression becomes unstable as time goes by and eventually some Abnormalities go into a meltdown." "Complete a Qliphoth Meltdown containment unit job 8 times" The player will likely have to work some time after they fill the EBoxIcon Energy Quota to get enough Qliphoth Meltdowns, 8 times. An employee must enter into a containment unit with a Qliphoth Meltdown and finish the work. If the Qliphoth Meltdown fade, it will not count into the progress of the mission.
"At Dusk" "As the Deterrence of the facility becomes weaker and more Abnormalities become agitated, Abnormalities called Ordeals that could not be held down will go into a rampage. Like now. Can you calm the employees down by suppressing one of Ordeals that show up at dusk? I will go help you soon." "Complete Ordeal of Dusk" The Ordeals of Dusk only appears from Day 21 on, so this mission will likely be completed much later than the ones before.

Researches Edit

The Control Team has basic researches that allow better management, especially in the late-game. It possess 3 Researches:

TT2 Protocol: Unlock the 1.5x and 2x speed adjustment.

"You can speed up your management up to 2x using the TT2 Acceleration Protocol."

Joint Command: Allow agents to work in other departments where they aren't initially assigned.

"Joint Command enables your to give cross-divisional work orders between departments."

Summon Call: Unlocks a button for each department, next to the Regenerator Healing Gauge, that when pressed, orders all agents of that department to return to the main room. This current move orders to those employees.

"Provide beepers to employees to have them return to their departments."

Trivia Edit

  • In different monitors of several rooms, these may contain a picture from the teaser trailer of the game: the shadow of an employee in a destroyed elevator, with several Abnormalities around it, in a green background.
  • In the background of the main department room, there's a illustration of the Sephirot Tree or Tree of Life, a classic term for the central mystical symbol used in the Kabbalah of esoteric Judaism.

Gallery Edit

Notice About the Article "Control Team":
Are you looking for the old version of this page: Control Team (Legacy)
"Control Team" is using information from the Newest version of the game (v0.1). The information here is from a newer version of the game including the most recent gameplay changes.