"We will meet again as stars."
- Blue Star's Entry
Blue Star (O-03-93) is an entity made of multiple gray legs, like an amalgamation, coming from a glowing heart with blue borders that is black inside. This form is most likely formed by the human subjects who are dragged to the heart.

Ability Edit

Its special ability will trigger when its QliphothCounterIcon Qliphoth Counter reaches 0. The way that its QliphothCounterIcon Qliphoth Counter can decrease by 1 when:

  • An employee below PrudenceIcon Prudence Level 4 performs a work with it.
  • Performing a work longer than 60 seconds, which will also get the employee sucked in and killed.

Employees below TemperanceIcon Temperance Level 2 or PrudenceIcon Prudence Level 3 who encounter this Abnormality (In containment or breaching) will be sucked into it immediately.

When the QliphothCounterIcon Qliphoth Counter reaches 0, it will breach. It will move to a random main room of a department and float in the middle of the room. It has high HPIcon HP and remains immobile. It will constantly make 'pulses' of blue light that will deal WhiteDamageTypeIcon White Damage to all the employees in the facility. The employees who panic, by their attacks or by other sources, will be pulled into the Abnormality's heart, passing through any solid surfaces and dying once reaching it. It produces a constant low pitch tune that overlaps music and any other sounds made by other Abnormalities or employees. This will continue until it is suppressed or the day ends.

Origin Edit

Its origin is currently unknown.

Details Edit

Blue Star responds to the four works in order of best to worst: Insight Insight, Repression Repression, Instinct Instinct and Attachment Attachment.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

Blue Star's emotional state is divided into 3 sections: BadResult Bad, NormalResult Normal, and GoodResult Good. Completing 0-6 E Boxes will cause it to feel BadResult Distressed, completing 7-27 will cause it to feel NormalResult Normal, and 28-33 will make its mood result GoodResult Happy. Its usual waiting time after a task is around 15 seconds. Its QliphothCounterIcon Qliphoth Counter is 2. 

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 30 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Aleph ALEPH), portrait, Damage Type (WhiteDamageTypeIcon White 6 - 9), the amount of EBoxIcon E-Boxes (33), their emotional state and QliphothCounterIcon Qliphoth counter (2).

Instinct/Insight/Attachment/Repression Work Favor (Cost: EBoxIcon 10 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2/3/4/5/6 (Cost: EBoxIcon 7 PE Boxes)

  • "Managerial Tips 1"
    • "Employees with Temperance Level 3 or below were immediately sucked into the center of the Abnormality."
  • "Managerial Tips 2"
    • "When an employee with Prudence Level 4 or below finished the work, Qliphoth Counter reduced."
  • "Managerial Tips 3"
    • "When the work time prolonged for 60 seconds or more, its Qliphoth Counter decreased by 1, and the employee who was working became sucked into the center of the Abnormality and died."
  • "Managerial Tips 4"
    • "Employees with Temperance Level 2, Prudence Level 3 and below died as soon as they encountered the escaped Abnormality."
  • "Managerial Tips 5"
    • "While the Abnormality remains escaped, all the sounds will change to a quiet, low pitched tone and sight will become hindered."
  • "Managerial Tips 6"
    • "While the Abnormality remains escaped, all panicking employees in the facility will be sucked into the center of the Abnormality and die."

Escape Information (Cost: EBoxIcon 30 PE Boxes)

Information if the Abnormality can escape or not, plus its QliphothCounterIcon Qliphoth Counter (2). Its defenses are the following:

RedDamageTypeIcon Red: Resistant (0.4) - WhiteDamageTypeIcon White: Resistant (0.2) - BlackDamageTypeIcon Black: Endured (0.8) - PaleDamageTypeIcon Pale: Weak (1.2)

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
"Low" "Low" "Low" "Low" "Low"
"Common" "Common" "Common" "Common" "Common"
"Very Low" "Very Low" "Very Low" "Very Low" "Very Low"
"Common" "Common" "Common" "Common" "Common"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSuccessIcon Success Rate +4%

Level 2 (2 Sections unlocked): WorkSpeedIcon Speed Rate +2

Level 3 (3 Sections unlocked): WorkSuccessIcon Success Rate +4%

Level 4 (All details unlocked): WorkSpeedIcon Speed Rate +2

Unlocks the E.G.O. Weapon and Suit 'Sound of a Star'.

Unlocks the E.G.O. Gift 'Sound of a Star', that increases MovementSpeedIcon Movement Speed by 10. It takes the appearance of a mask that covers the eyes, with the Abnormality's legs pattern on it (Slot Eye), and has a 1% of being equipped to an employee after finishing a work with the Abnormality.

Story Edit


Blue Star's encyclopedia portrait

  • "Urgent announcement to all personnel working in Lobotomy. We support any company program that promotes positivity. But recently, we’ve gotten reports that there have been group activities that are planning conspiracies. Due to the many allegations, so we decided to investigate.
    By company policy, you are not allowed to idolize and/or worship certain Abnormalities. It is not allowed to “idolize” any being here.
    Employees who are caught trying to enter a Containment Facility without authorization will be punished.
    If you have an impulse to throw yourself toward a certain Abnormality, that means you are under the influence of a certain "infection." Just like some Abnormalities that are held here, it's part of the process of controlling and misleading your brain. If this happens, please stop working and immediately seek mental treatment. As you have all passed basic employee training, I hope no one will be foolish enough to be misled."
  • "Here is the blacklist. Those who appear on this blacklist must take 3 days of mental treatment provided by the company and will receive punishment decided by their Sephirah. We are distributing this list in order to bring to your attention about the astonishing number of infected employees around you.
    Calling Emily, who broke into the Containment Facility of a certain Abnormality and killed herself a few months ago, a "martyr" will be considered as being non-compliant with the company rules.
    In addition, we would like to praise Dylan for his courage of rescuing employee Sophie, who was about to commit suicide.
    If any of your coworkers start showing behaviors similar to this, please report to them to your Sephirah in charge."
  • "Dear Dylan.
    I don't believe you intentionally sold us and Sophie out. I'm sure you were just worried about Sophie. She's locked up now. I heard that she repeatedly tried to escape, so they tied her to her bed.
    Tell me, is it wrong to have faith?
    We are all sinners, and the Blue Star is the only place that accepts sinners. We will purify our sins there.
    We all go back to that place someday. It's an instinct. You may think Emily, who threw herself into the Blue Star, is dead, but she only returned to her rightful place. She’s a martyr. She became an eternal star.
    The rising of a star means a brand new start. Don’t you hear the sound the everlasting trumpet?
    When you are close to the star you can hear the welcoming cheers and singing.
    If we all return back to this place, only the Blue Star will remain.
    We will meet again as stars."

Flavour Text Edit

  • "Often, some employees are eager to throw themselves into the Blue Star."
  • "Our Blue Star was born in an abyss of despair and floats towards a new beginning."

Trivia Edit

  • This Abnormality is the first one who can affect and overlap panicking effects in the whole facility.

Gallery Edit