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"This is a record of the day that we must never forget."
-1.76 MHz's Flavor Text

1.76 MHz is an abnormality that doesn't have a visible shape or form besides an odd static in the containment room. It's actually a radio wave which can be picked up in the zone of the containment.


Ability Edit

1.76 MHz's ability is triggered when its QliphothCounterIcon Qliphoth Counter reaches 0. Its counter can fluctuate by the next methods:

  • Decrease by 1 when an employee panics in its containment or by random chance when getting a Normal MoodNormal or Bad MoodBad result.
  • Increase by 1 when a Good MoodGood result is achieved.
  • Increase by 2 when gathering all the EBoxIcon PE Boxes.

Along with this, the higher the FortitudeIcon Fortitude of an employee affects the WorkSuccessIcon Success Rate of the work negatively, decreasing it.

When the QliphothCounterIcon Qliphoth Counter reaches 0, the ability triggers. It consists of distorting the view of hallways and small rooms across the facility, similar to its own distortion; starting in a nearby hallway and spreading to the closer hallway or small room counterclockwise from the center of the department. It takes intervals to spread and once one department is complete, it will spread to the next one and so on. The affected zones will deal minor amount of WhiteDamageTypeIcon White Damage over time to any employee located in them.

Once 1.76 MHz begins distorting rooms, the only way to make it stop is by making its QliphothCounterIcon Qliphoth Counter reach its maximum amount again. Once the counter is at 4, all the other affected zones will disappear immediately.

Origin Edit

1.76 MHz was first described as phenomenon occurring in a certain location where the employees began to suffer symptoms of specific hallucinations and hostility. Later, a radio frequency was discovered at 1.76 MHz, which, at changing intervals, played different sounds; pleas of help, explosions, screams and finally, silence. At the end of the broadcast, smoke came out of the radio itself, even though it wasn't damaged at all. Several minutes after the broadcast, the employees in containment became aggressive and tried to attack others.

After the events, the employees declined counseling and couldn't be forced since, strangely, nobody got hurt. In the containment room, noise and hallucinations became more frequent.

It is speculated that the Abnormality attempts to make people remember a specific day in its area of effect; likely one day of a battle or war.

Is unknown when the experiment or events took place.

Details Edit

1.76MHz responds to the four works in order of best to worst: Repression Repression, Instinct Instinct, Insight Insight, and Attachment Attachment.

Like all Abnormalities, its energy output is determined by the number of PE Boxes (Positive Enkephalin boxes) at the end of the interaction.

1.76MHz's emotional state is divided into 3 sections: Bad MoodBad, Normal MoodNormal, and Good MoodGood. Completing 0-5 E Boxes will cause it to feel Bad MoodDistressed, completing 6-9 will cause it to feel Normal MoodNormal, and 10-12 will make it's mood result Good MoodHappy. Its usual waiting time after a task is around 10 seconds and its QliphothCounterIcon Qliphoth Counter is 4.

Unlockable Information/Upgrades Edit

Basic Information (Cost: EBoxIcon 12 PE Boxes)

Unlocks and shows the name of the Abnormality, subject classification, Risk Level (Risk Teth TETH), portrait, Damage Type (WhiteDamageTypeIcon White 2 - 4), the amount of EBoxIcon E-Boxes (18), their emotional state and QliphothCounterIcon Qliphoth Counter.

Instinct/Insight/Attachment/Repression List of Field Works (Cost: EBoxIcon 4 PE Boxes)

Unlocks the percentage level list to the respective work.

Managerial Works 1/2/3/4/5/6/7 (Cost: EBoxIcon 2 PE Boxes)

  • "Managerial Works 1"
    • "The more highly Fortitude level employees, the lower the success rate for 1.76 MHz work. It is considered that the main reason is that the violence has increased rapidly due to the excessive influence of 1.76 MHz."
  • "Managerial Works 2"
    • "When the work result was normal, 1.76 MHz's Qliphoth counter has decreased with a normal probability."
  • "Managerial Works 3"
    • "When the work result was bad, 1.76 MHz's Qliphoth counter has decreased with a high probability.
  • "Managerial Works 4"
    • "When employee <Name> panics during work, 1.76 MHz's Qliphoth counter will be reduced."
  • "Managerial Works 5"
    • "When the work result is Good or better, 1.76 MHz's Qliphoth counter will increase. When producing all E-Box as positive, Qliphoth counter will be raised by 2 levels."
  • "Managerial Works 6"
    • "The surveillance camera detected various noises coming from around the facility. Based on the fact that it happened after 1.76 MHz‘s Qliphoth counter reached 0, it is assumed that the noise originated from 1.76 MHz‘s Containment Unit."
  • "Managerial Works 7"
    • "The number of sections with noise steadily increases until the Abnormality's Qliphoth counter has recovered."

Escape Information (Cost: EBoxIcon 12 PE Boxes)

Information if the Abnormality can escape or not: "Non Escaped Abnormality", plus its QliphothCounterIcon Qliphoth Counter (4). Even when the Abnormality itself doesn't have a fixed form or actual way to consider itself 'tangible', it can spread outside of its containment room.

Work Level 1 Chance Level 2 Chance Level 3 Chance Level 4 Chance Level 5 Chance
InstinctText
Instinct
"Common" "Common" "Common" "Common" "Common"
InsightText
Insight
"Common" "Low" "Low" "Low" "Low"
AttachmentText
Attachment
"Low" "Very Low" "Very Low" "Very Low" "Very Low"
RepressionText
Repression
"Common" "Common" "High" "High" "High"

Observation Level Edit

Level 1 (1 Section unlocked): WorkSpeedIcon Speed Rate +5

Level 2 (2 Sections unlocked): WorkSuccessIcon Success Rate +5%

Level 3 (3 Sections unlocked): WorkSpeedIcon Speed Rate +5

Unlocks the Armor "Noise"

Level 4 (All details unlocked): WorkSuccessIcon Success Rate +5%

Story Edit

1.76MHzPortrait

1.76 MHz encyclopedia portrait

  • "A phenomenon Abnormality that has no visible form. It was discovered when employees started showing shared symptoms when entering a specific area. They all suffered specific hallucinations and their mental corruption increased."
  • "After setting the radio frequency to 1.76 MHz, we waited. After 12 minutes, a mysterious voice was heard accompanied by static. It was hard to understand, but it seemed to be in distress and asking for help."
  • "After 17 minutes, the voice stopped and 3 loud explosions were heard, followed by 2 smaller explosions. It can be assumed that the situation was chaotic, based on the levels of various screaming.
    After 23 minutes, all sounds went silent.
    After 25 minutes, the radio started emitting smoke. We thought the machine broke, but no fault could be found.
    After 30 minutes, everyone inside the area was filled with rage and started exhibiting the desire to attack each other and extreme aggression."
  • "After the incident, the employees refused to seek counseling (it couldn’t be forced since no one was hurt). It is unknown what caused the rage."
  • "After, there started to be unknown noises and hallucinations near the Containment Facility. This is a record of the day that we must never forget. It brings us to the chaotic place that has been forgotten by many, but must never be forgotten."

Flavour Text Edit

  • "<Name> designated to 1.76mhz's containment room."
  • "<Name> feels the ominous pressure of the containment unit."
  • "<Name> can feel the slight sadness and rage looming over the entire containment unit."
  • "<Name> thinks there is a fishy stench coming from somewhere."
  • "<Name> mistakenly thought there were sounds of people howling coming from afar."

Trivia Edit

  • 1.76 MHz is the only abnormality to not have a fixed form.
  • 1.76 MHz appeared uncompleted in a May update, before the developers fixed and removed it. It didn't have a portrait, and the only way to tell it was 1.76 MHz was because of its subject number. It had a preferences chart but the day wouldn't start when it appeared.
  • 1.76 MHz is the only abnormality that can be worked with while it is breaching.
  • The Abnormality was originally planned in the official website for a while, including a specific gif, which consist of different concepts and Abnormalities' portraits; and also a log:

"Approximately half of the dispatched employees experienced mental disorders, collective anger and showed aggressive behavior toward anyone in close proximity after the encounter with the Abnormality."

Orignal Image: (EPILEPSY WARNING)

1.76MHzGif

Gallery Edit